             SOLO MARATHON MAPS

Filename                         Description

Aliens?                Designed with the now-defunct Aliens Marathon
                            project in mind, this map works quite nicely
                            with the recently uploaded Aliens Shapes 3.0
                            package from the combo page. Dark, and well
                            planned... The second level needs a bit of
                            work. (new 11/29/95) (48K)

Athens Outpost      Single level. Has a feel like G4 Sunbathing.
                            Pretty polished. Comes with a patch for
                            terminal messages! (new 4/15/95) (61K)

Chamber of Horrors  Dark, with lots and lots of baddies. No real
                            plot, though. (new 10/3/95) (43K)

Dj Vu                A pretty well laid out level. You'll be far
                            too busy trying to stay alive the first time
                            through to really take stock of your
                            surroundings, but don't worry, there are ways
                            around that... For your own enjoyment, don't
                            read the terms before playing. (new 10/3/95)
                            (32K)

Deliverance 1.2     The first three of several levels. Quite hard,
                            but playable. Level three is based in the
                            Deliverance penitentiary. Pretty nice
                            layout... this scenario is really coming
                            along. (updated 10/19/95) (209K)

deRuyter 1.4        What a real spaceship looks like. Now has a
                            fifth level. Very well done. This should keep
                            you entertained for a while.... Finally
                            contains terms!(updated 9/25/95) (165K)

Director's Cut 2.0  Three (well, really two) levels. Visually
                            pretty appealing. Playable as net levels, as
                            well. Some pretty cool tricks (check out the
                            reactor on the second level carefully). (new
                            10/3/95) (40K)

 Hulk Farm           You are the Marathonian, the Hulk Hunter. This
                            should give you a pretty good idea of the plot
                            of this level... (Actually, the readme's
                            pretty interesting.) (new 10/3/95) (28K)

Kaborka             11 levels. The emphasis here is on puzzle
                            solving, and agility. If you hated Colony Ship
                            For Sale, you're going to hate some of these
                            levels. Save as often as you can, because it's
                            pretty easy to find yourself in a position
                            that you can't continue from. On the whole,
                            though, these are very nicely designed levels.
                            The readme says PPC-only, but I've made 'em
                            68K-compatible. (new 9/13/95) (379K)

MaraDoom            2 Levels. Apparently, modeled after the first
                            two levels of Doom. Comes with Doom music, for
                            atmosphere. Not guaranteed to be bug-free (I
                            fixed one divide-by-zero crasher, but I may
                            have missed others). The readme is in
                            WordPerfect format, so I've html'ized it.
                            WARNING-it's big, with lots of graphics, and
                            Netscape-enhanced. (new 6/18/95) (275K)

Myriad                 An interesting concept-a non-linear map. You
                            don't have to go from level 1 to level 2 to
                            ... You can jump around. Biggest problem seems
                            to be a lack of save terminals. (new 7/24/95)
                            (125K)

Nelson                 Same guy who did Shockadelica (see below).
                            This is another well-though-out level. It
                            should keep you busy for a while... (new
                            7/28/95) (42K)

Passage of Fools    8 levels. It's getting bigger, and it still
                            requires caution, but there's more ammo now.
                            Some pretty nice additions. (updated 6/4/95)
                            (136K)

Pfhoriasis           Hard. Lots of sharp angles. Expect to start
                           this one a bunch of times... (new 7/28/95)
                            (66K)

Pfhorsaken          Three maps, and a physics model that bumps up
                            the aliens' skill without changing your
                            abilities. Inspired by 20 Minutes of Hell,
                            these are good for those times when you just
                            need to waste some Pfhor... (new 9/25/95)
                            (32K)

Pfhor Pete's Sake   A work in progress-the first 3 Levels of a 17
                            level scenario. (new 4/26/95) (84K)

Roger's Map         Two levels (one finished, one mostly
                            finished). Author worries they're too easy...
                            he needn't have. A real strategy level. If you
                            can't dodge, or you don't feel like you can
                            leave a level until everything is dead, don't
                            bother trying this... The end of the first
                            level has a pretty creative use of hulks. (Who
                            needs ammo, anyway?) (new 10/19/95) (98K)

Royal Arena        Short on weapons, but you can use the doors to
                            crush your enemies... Whatever you do, don't
                            let the Bobs out. (new 7/28/95) (20K)

Shockadelica       No real plot, just stay alive as long as
                            possible and find all the secrets. Well made,
                            and well thought out. Fun! (new 7/28/95) (42K)

Stratum Interlude   Set between Arrival and Bigger Guns Nearby,
                            this level expands on the Bungie storyline.
                            Another strategy level-your only weapons are
                            your pistol and your fist. Nice. (new
                            10/19/95) (44K)

Tiger's Eye           One level (well, there's a pseudo-second).
                            You're the captain of Tiger's Eye, back to
                            repel the aliens. Pretty nice-you'll be trying
                            to figure out what each switch does... Comes
                            with a term patch. If you get this from AMUG,
                            you'll be getting 4 other levels (available
                            separately as well). (new 6/7/95) (58K)

 Training Maps       Four levels. Exactly what they sound like.
                            Each level consists of a room with one or two
                            specific types of aliens in it. The included
                            physics model simulates a hydrogen-filled
                            atmosphere-use your gun and die. The idea here
                            is to get good at killing with just your fist,
                            and to stay alive as long as possible. Just 20
                            minutes a day, 3 days a week, and you'll have
                            a flatter tummy in no time! (new 10/19/95)
                            (9K)

20 Minutes of Hell  One level. Not a true solo level, in the sense
                            that there's no plot. It's for burning off
                            steam... If you get this from AMUG, you'll be
                            getting 4 other levels (available separately
                            as well). (new 6/7/95) (28K)

 USS Raider          Four levels, from the maker of Athens Outpost.
                            Be careful-this is not an easy scenario. Well
                            done. (new 5/1/95) (140K)

Watch Your Step v.4     This has got to be one of the hardest levels
                            I've ever played, and for the wrong reasons.
                            There are no allowed mistakes-fall off a thin
                            ledge, and you start over. It grows on you,
                            though. (new 6/4/95) (41K)
